Manhunter: An Action/Adventure Video Game
A terrible crime has taken place and the public is outraged. Finding the fugitive is up to you and time is of the essence. You must manage your small team of detectives and specialists to find those responsible.
Each game starts with the player choosing an easy, medium, or hard scenario. A news report and internal briefing provide the context for what the fugitive has done. The player is then placed in a strategy room with his or her team. The strategy room is a square room with computers lining the walls. Each of the player’s team members is at a computer waiting for the player’s next task. Each task requires resources (time, money, etc.). The player’s objective is to find the fugitive as soon as possible within budget.
Scenarios typically will last days or weeks. Hard scenarios involve large conspiracies that continue to unfold and present new challenges to the player. An example scenario might be a presidential assassination or a local tourist murder. The player is notified of task status, task results, and news stories via email or in-game messages. It is up to the player to respond to notifications with new task assignments.
By default, the simulation time equals real time. However, if the player wants to take a more active role in the game, the player may assign themselves tasks. The player may then conduct interviews, analyze data, generate reports, or engage pursuits. In such cases, simulation time is faster than real time. A task that typically takes a staff member a day or so to do, might be possible to complete in 15 minutes.
Once the fugitive is brought to justice, a news story is generated that replays highlights from the investigation. Awards from management are given for excellent performances.




